Problem solving and collaboration using mobile serious games

Publication year: 2011
Source: Computers & Education, Volume 57, Issue 3, November 2011, Pages 1943-1952

Jaime, Sánchez , Ruby, Olivares

This paper presents the results obtained with the implementation of a series of learning activities based on Mobile Serious Games (MSGs) for the development of problem solving and collaborative skills in Chilean 8th grade students. Three MSGs were developed and played by teams of four students in order to solve problems collaboratively. A quasi-experimental design was used. The data shows that the experimental group achieved a higher perception of their own collaboration skills and a higher score in the plan execution dimension of the problem solving cycle than did the non-equivalent control group, revealing that MSG-based learning activities may contribute…

 Highlights: ► We implement learning activities based on Mobile Serious Games in 8th grade. ► We examine the development of problem solving and collaborative skills in students. ► Students show a better perception of their collaboration skills. ► Students show a better perception of their capacities for plan execution. ► MSG-based learning activities may contribute to science learning improvements.